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How Uno Platform Ports Features from WinUI on Day 0

đź•“ < 1 MIN Microsoft WinUI library contains all the features necessary to create beautiful applications on modern Windows operating systems. Because Uno Platform has the same API surface, we’re able to take those same high fidelity UI components and bring them to Android, iOS, macOS, WebAssembly and Linux without changing any single line of code. Of course, WinUI […]

Best Practices for Testing Uno Platform Applications

đź•“ 2 MIN Today Automated tests are no longer an afterthought, they’re an integral part of the development lifecycle. In this session, we share what you need to do to ensure your Uno Platform applications can be ready from the get-go for both automated unit and UI tests. As a very brief introduction, UI testing is made possible […]

The State of WebAssembly – 2021 and 2022

đź•“ 9 MIN In this article, I’m going to take the same approach that I used last year to show you the current state of WebAssembly. I’ll look at the big events of the past year and then try to predict where I think things are going in 2022. 2021 in Review This past year turned out to […]

Styling Beautiful Uno Platform Applications

đź•“ < 1 MIN Whether you’re looking to restyle a single control or an entire application, Uno Platform and WinUI’s styling engine gives you complete control down to the very last pixel while still giving you the native functionality on any platform. In this session from UnoConf 2021, Steve shares with you how you can start building beautiful Uno […]

Using Native Controls in Uno Platform Applications – Demo Code Included

đź•“ < 1 MIN The truly successful frameworks are ones that empower developers by offering the flexibility of working with whichever libraries and tools are needed based on the platforms targeted. In Daniel ‘s UnoConf 2021 session, he shows us how we can use native APIs on our Uno Platform applications that gives us access to the tools needed […]

Uno Platform – 2021 in Review

đź•“ 3 MIN 2021 was quite the year. Not only for our team but also for the community of contributors that helped get Uno Platform where we are today. Thank you for making our favorite moments from this year possible, and for being part of this incredible community. Releases Its only natural to start this post by recapping […]

Migrating WPF Applications to Web

đź•“ 2 MIN Migrating from desktop-based applications to the Web with Uno Platform is reasonably straight forward. The important thing is to first perform your research, think about how your current application was built and look at your existing architecture so you can come up with a roadmap for moving forward. When thinking about migrating a codebase, there […]

UnoConf 2021 Summary and Recordings

đź•“ 3 MIN Uno Platform’s vision since day one has been to bring WinUI everywhere, enabling developers to create pixel-perfect single code base, web, mobile and desktop applications using both C# and XAML. That’s why this year’s UnoConf proved to be an exciting one as we got to share the release of 4.0 and how much Uno Platform […]

Announcing Uno Platform 4-0. Four Major Components Added

đź•“ 6 MIN Four platform additions for speeding up application development announced: Visual Studio Code and Figma integration, Uno Platform Extensions and UI Toolkit.   Today, at UnoConf, we announced Uno Platform 4.0 which marks major new expansion to the platform, and an introduction of a set of new productivity tooling for Visual Studio Code users, a Toolkit of multiplatform-first components, a Figma plugin to eliminate the designer-developer handoff for XAML developers, and a set of Extensions to help with jumpstarting […]

Uno Platform 5.2 LIVE Webinar – Today at 3 PM EST – Watch