Beautiful WebAssembly Charts courtesy of Syncfusion and Uno Platform
🕓 2 MIN A few weeks back Syncfusion announced their UWP Charts now support Uno Platform and run on WebAssembly. We’ve worked together with Syncfusion team to make this a reality. As this happened just during the UnoConf timeframe, these important news might have gotten lost in the buzz of announcements we made – support for Linux, experimenting […]
Using WebAssembly Modules in C#
🕓 17 MIN This article covers Implementing custom module validation in an ASP.NET Core MVC web application Using Emscripten to create a WebAssembly module that can be used outside the browser Using WebAssembly modules in your C# code Imagine you’re working for a company who’s about to build a web application for expense reimbursements. Before they do, they […]
ANNOUNNCING: Uno Platform 3.0 – Linux Support, Fluent, Material and more.
🕓 4 MIN Today, at our annual UnoConf conference we announced several new major advancements and have laid out the vision for Uno Platform in H2 2020 and beyond. Our vision is to enable you to develop pixel-perfect, multi-platform applications using C# and WinUI. The 3.0 release brings us ever so closer to that vision. Uno Platform […]
Top 5 WebAssembly Use Cases for .NET Developers
🕓 5 MIN If you are an enterprise software developer, WebAssembly probably crosses your news feeds frequently. Usually the use cases are related to games – someone has ported Doom3 or the Flight Simulator, or some performance improvement over a JavaScript library, which may create the illusion WebAssembly is ‘not meant for you’. The reality couldn’t be more […]
Working with SQLite and WebAssembly for .NET Developers
🕓 3 MIN With recent updates of the mono runtime, and the reactivity of the .NET team to fix issues, it’s now possible to use SQLite with the Uno WebAssembly Bootstrapper and Uno Platform apps.This support is now enabled through WebAssembly static linking, and the reuse of LLVM bitcode compiled source, such as SkiaSharp or SQLite. It allows […]
How to embed JavaScript components in C# built Uno WebAssembly Web Applications
🕓 2 MIN We often get asked if it is possible to integrate Uno-WASM Web Applications with existing JavaScript components. Since WebAssembly code is running inside browser’s JavaScript context, the answer is “Yes” and it is actually quite simple to do it. In this article we will explore how you can create interoperability (interop) between Uno-WASM managed code […]
UnoConf 2020 (Virtual & Free) – Aug 12, 2020 – Save the date
🕓 2 MIN Much like the rest of the industry, we’ve moved our annual conference to your favorite device – desktop or mobile! UnoConf will be a half-day, single-track free online conference on WinUI and Uno Platform powered cross-platform application development for Desktop, Web and Mobile. Save your August 12, 2020 starting at noon EDT! REGISTER NOW We […]
Porting an UWP app to iOS, Android and Web. A 5,000,000-app-downloads developer story
🕓 4 MIN Just recently I have converted one of my UWP games to Uno Platform – The Minesweeper 10 and I wanted to share my experience. In just about 4 hours I was able to have it run cross-platform on iOS, Android and Web! The Challenge I have developed many apps and games using UWP. To date […]
Uno Platform Turns Two Years in the Open
🕓 3 MIN Last week Uno turned two years old in the open! At Microsoft Build 2018 we stepped into the world of Open Source after developing Uno for our internal purposes for 5 years prior to open sourcing it. It’s been quite a journey. We want to thank all of you who have contributed to it in […]