C# interop with C/C++ and Rust in WebAssembly
๐ 4 MIN Having the ability to call code written in other languages is increasingly important, as there are many very useful libraries that are getting ported over to WebAssembly. In .NET, the common defined way for doing interop is P/Invoke and DllImport, and .NET for WebAssembly has support for it in the form of static linking of […]
Uno Platform and Windows Community Toolkit DataGrid, TabView and Expander with Sample Code
๐ 3 MIN The Windows Community Toolkit, WCT for short, is an essential resource for WinUI developers. It’s a Microsoft-supported library of controls like DataGrid, TabView and Expander that provide advanced functionality on top of what’s available in the base framework. As you might have seen in the Uno Platform 2.2 announcement yesterday, Uno Platform now includes a […]
Announcing Uno Platform 2.2 – Windows Community Toolkit support, Performance Improvements and more
๐ 3 MIN The Uno 2.2 release is packed with new features, performance improvements and bug fixes, even if it’s closely following the 2.1 release! In addition to expanding our support for Windows Community Toolkit (WCT)ย today we are also shipping additional 70 smaller features and performance improvements. If you are following our GitHub repo (hint โ you […]
Custom Splash Screens in Uno Platform Apps
๐ 5 MIN Credit: This article originally appeared at https://blog.mzikmund.com/2020/02/splash-screen-in-uno-platform-apps/, written by Uno community champion Martin Zikmund. A custom splash screen is an integral part of great user experience. Uno Platform makes customizing it as well as unifying it super easy as we shall see in this article. UWP Letโs start simple. UWP supports splash screens out of […]
Free Developer-friendly high-res backgrounds for Microsoft Teams
๐ 8 MIN Last week Microsoft released custom background feature for Microsoft Teams. This was a feature long reserved for Microsoft employees only, likely for testing usage. The Great news is โ custom background feature is now available to everyone, and our design team at Uno Platform took some time to create developer-friendly, high resolution custom backgrounds with […]
Announcing Uno Platform Support for Visual Studio Code
๐ 4 MIN We are happy to announce the preview of Uno Platform support for Visual Studio Code, following the progress made by the .NET team on the Visual Studio Code WebAssembly debugger integration. This blog will walk you through the set-up process for building and debugging WebAssembly apps with Uno Platform wherever Visual Studio Code runs – […]
Uno Platform 2.1 available now – x:Bind, TwoPaneView and more
๐ 3 MIN Uno Platform 2.1 release is packed with over 50 new features allowing for increased productivity as well as getting you up and running with Surface Duo. In addition to bigger milestones such as x:Bind, the TwoPaneView and NumberBox controls we also shipped another 50 new features and closed 45 issues you raised. Without further ado: […]
WebAssembly Threading in .NET
๐ 3 MIN .NET Threading and WebAssembly Threading, in general operating systems sense, is not something that the web has been able to use until very recently. The addition of Threads support in WebAssembly, and the activation of the threading support in Chrome opens up a whole new world of possibilities, including the use of Reactive […]
Uno Platform on Channel 9 Visual Studio Toolbox – 3 episodes
๐ 2 MIN We are proud to have been featured on Channel 9 Visual Studio Toolbox show with Robert Green. In case you missed it, here is a quick summary. For all new to Uno, this is a great way to get to know it โ straight from Uno CTO โ Jerome Laban, as well as one of […]