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Safari 16.4 Support for WebAssembly fixed-width SIMD. How to use it with C#

🕓 9 MIN Share on twitter Share on linkedin Share on reddit This article covers: What is WebAssembly’s fixed-width SIDM. Creating an Uno Platform WebAssembly project with code using the Vector128 type. Adjusting the project file to ahead-of-time (AOT) compile and include SIMD support. Fixing a publishing error if you accidentally checked the AOT compile option in the […]

How To Create A New Solution Using Uno Platform’s App Template From Visual Studio

🕓 6 MIN Share on twitter Share on linkedin Share on reddit We recently announced our 4.8 release and in it, the new startup experience. The release was jam-packed with new features, and we wanted to highlight the new project creation experience in a dedicated blog because it is so crucial to our project.   https://platform.uno/app/uploads/2023/03/Template-studi.mp4 Why Make […]

Migrating a Custom-Drawn Xamarin Forms Control to Uno Platform

🕓 4 MIN Share on twitter Share on linkedin Share on reddit In a previous blog post, we explored porting a Xamarin Forms control which was made up of standard XAML elements over to Uno Platform. This time we will investigate a custom-drawn control and provide source code for it. While there are many ways to custom-drawn controls, […]

Disabling Individual GridView and ListView Items in a XAML Application

🕓 4 MIN Share on twitter Share on linkedin Share on reddit One of the most significant aspects of the XAML-based applications is the concept of lookless controls. This means that controls can be restyled without changing the behaviour. The Windows App SDK and Uno Platform provide out-of-the-box styles for GridView and ListView controls, offering a great starting […]

Uno Platform and Bluetooth LE: An Easy-to-Follow Guide to Building a Bluetooth Explorer

🕓 7 MIN Share on twitter Share on linkedin Share on reddit Writing a cross-platform application with Uno Platform gives us access to the native capabilities of each platform. Using a cross-platform API, we can work directly with these capabilities from platform-agnostic code. One such example is Bluetooth Low Energy which allows our app to interact with a […]

Optimizing Uno Platform WebAssembly Applications for Peak Performance

🕓 3 MIN Share on twitter Share on linkedin Share on reddit In this article, we will be discussing various tips and best practices for maximizing the performance of your Uno Platform WebAssembly applications, including ways to reduce startup times, improve rendering, and optimize memory usage. Whether you’re a seasoned developer or new to the Uno Platform, this […]

I asked ChatGPT to Compare Xamarin.Forms Shell Navigation and Uno Platform Navigation

🕓 5 MIN Share on twitter Share on linkedin Share on reddit We wanted to put ChatGPT to a small test; to compare Xamarin.Forms Navigation and comparable offering from Uno Platform, the recently released Extensions package, which contains Navigation, among other things. So I asked ChatGPT to compare Xamarin.Forms Shell Navigation and Uno Platform Navigation. Check out the […]

Migrating Custom Controls from Xamarin Forms to Uno Platform

🕓 6 MIN Share on twitter Share on linkedin Share on reddit As Xamarin.Forms inches closer to the end of support, you may consider your options for migrating your mobile applications and maybe even custom controls for your ‘old’ Xamarin.Forms app, which you need to bring with you. In this article, we will work through migrating the CardView […]

Uno Platform 5.2 LIVE Webinar – Today at 3 PM EST – Watch